Ramblings about stuff



May 03

Another Dan Snow “Yes to AV” video.  This is the Referendum Broadcast for 03.05.2011.  This is very informative.  If you’re undecided, please watch this!

Apr 23

Dan Snow explains why the Alternative Vote (AV) is fairer than First Past The Post.  Also see Electoral history, another video by Dan Snow.

Oct 24

How hard can it be to buy a shirt?

While the rest of the family were enjoying being at the theatre watching ‘Hairspray’, I was enjoying not being at the theatre watching ‘Hairspray’.  So far, so good.  Prior to meeting everyone for a meal afterwards, I decided to go shopping “for some shirts”.  This was to be the first foolhardy step in a depressingly unsuccessful attempt to add to my wardrobe.

I spent a good hour or so trying all the obvious places: Debenhams, Next, Next Clearance, BHS, Gap, M&S and, because I was desperate by this stage, even one or two slightly more trendy shops.  The end result was the same in all of them: nothing I wanted to buy.  At all.  In fact, hardly anything came close.  I guess my main problem is that I don’t like patterned shirts.  And I like short-sleeved shirts.  This seems to thin the field rather too much.  And it seemed that all the non-patterned short-sleeved shirts in Oxford yesterday were in colours that I didn’t like.

Still, the afternoon wasn’t a complete disappointment: they started playing ‘Ghostbusters’ just as I walked into HMV, which was thoughtful of them.   Shame that I couldn’t call Shirtbusters, I suppose…

So, in summary:

  • Hours spent at the shops: 2
  • Number of musical theatre productions carefully avoided: 1
  • Number of shirts purchased: 0

Oct 17

A nice mash-up of Katy Perry’s “Hot ‘n’ cold” with the Pet Shop Boys’ “Always on my mind”.

Sep 10

Just bought this off eBay.  It’s a Conchess Ambassador chess computer, originally manufactured in about 1984.  I had a smaller model when it was new - see http://blog.davee.me.uk/post/992238436/how-about-a-nice-game-of-chess - and this one has the same circuitry, but a friendlier rosewood/mahogany board.  It works using magnets, so you just have to move the pieces from square to square: no pressing of buttons or squares to make it work.    It’s is perfect condition and obviously hasn’t been used very much.  LIKE!  (There’s a standard CD at the bottom of the photo to give an idea of the size.)

Just bought this off eBay. It’s a Conchess Ambassador chess computer, originally manufactured in about 1984. I had a smaller model when it was new - see http://blog.davee.me.uk/post/992238436/how-about-a-nice-game-of-chess - and this one has the same circuitry, but a friendlier rosewood/mahogany board. It works using magnets, so you just have to move the pieces from square to square: no pressing of buttons or squares to make it work. It’s is perfect condition and obviously hasn’t been used very much. LIKE!  (There’s a standard CD at the bottom of the photo to give an idea of the size.)

Sep 06

The Alternative Vote: explanation and discussion

This is just a bookmark for my own reference, really: a nice write-up of how AV works and the things it fixes.  And the things it doesn’t …

Sep 05

Have found loads of these “talking heads” chess games on YouTube recently.  Used to really enjoy these: they don’t seem to have them any more…  In fact, chess on TV has effectively disappeared.  This one is especially good because of the splendid Russian accents in the ‘thoughts’ of Messrs Karpov and Spassky ;-)

Aug 31

Excellent cover of “West End Girls”, very faithful to the original.  Neil Tennant said he always wanted to be a Proper Rapper…!

Aug 22

How about a nice game of chess?

Here follows nostalgic ramblings about chess computers.  You have been warned.

By around 1981, I had been already been playing in chess tournaments for a couple of years.  I remember one tournament where, in the same weekend, I came across two new interesting pieces of technology, both of which were fascinating in different ways.

The tournament was held in a school and, in the school hall there was the first Space Invaders machines I’d seen.  With its now-famous descending bassline theme tune and the gradually increasing pace of the tiny, sprite-like aliens, this was enchanting.  Just 10p a go, too.  Annoyingly, I seem to recall that all the best chess players were also the best at Space Invaders.

The second piece of technology was a chess computer.  I’d never seen one before and, to be honest, I’m don’t think I realised they existed.  Bear in mind that this was the very early days of computers as we now understand them: there may have been a BBC Micro at school, but no-one yet had home computers.  That followed only about two years later, when geeky children were defined by whether they had a ZX Spectrum (Speccy), a Commodore (The Other Lot) or a BBC Micro (parents with money to burn).  The chess computer was set up on a table in the tournament’s analysis room and there was quite a large crowd of children and their parents looking on.  I’ve googled around and I think that the machine was probably one of these:

It was a Chess Challenger 7 and could play a game well enough to be a reasonable match for most of the younger children at the tournament (played to around 100 BCF I think).  As such it was considered an interesting educational toy, but many of the much stronger chess-playing parents were rather dismissive.  That would turn out to be a short-sighted view.  Just sixteen years later, a computer would beat the World Chess Champion in a six-game match.  But I’m getting ahead of myself…  To play against the Chess Challenger you pressed the pieces on the board to indicate the move you wanted to play.  Chess Challenger would indicate its reply by displaying its move on the display.  Nice and simple.

A year or two later, I had my own chess computer (and a Speccy, of course).  I had a Conchess machine, like this:

This was a great machine for me.  It was much stronger than the Chess Challenger and was suitable for helping me improve.  The nice feature about this machine was that you didn’t need to press the squares to make your move: you just lifted the piece off its source square and placed it on its destination square: magnets in the base of each piece triggered switches under the surface of each square.  The computer would indicate its reply by lighting up LEDs on the appropriate squares.  I got a huge amount of use out of this one and I’m sure it was indirectly responsible for me winning a handful of club tournaments in the mid/late 1980s.  The machine played up to a level of around 130 on the BCF scale, which was just enough to stretch me at that stage.

For those of you who see chess-playing software on PCs, mobile phones and so on now, it may seem strange to have a dedicated piece of hardware simply to play chess.  The reason for this was simple: first of all, PCs and mobile phones didn’t exist then and the chess-playing software on home computers (such as on a Speccy) was not very strong, simply because the processors were very slow.  Chess computers need to search hundreds of thousands, perhaps millions, of moves in order to play good chess: this just wasn’t possible in software.  Dedicated chess chips were required, hence dedicated chess hardware.

In the 1990s, the ‘dedicated chess hardware’ approach was taken its ultimate limit with the creation of Deep Blue by IBM.  This was the size of two standard modern computer racks (size of a wardrobe) packed with dedicated chess-processing chips.  This machine played two six-game matches against the World Chess Champion (then Garry Kasparov): in 1996, Garry won 4-2.  In 1997, an improved version of Deep Blue got its revenge.  So the educational toy of 1981 had become, ultimately, a world beater.  This is Kasparov playing Deep Blue in 1997:

Fast forward another ten years or so… Now you can download - for free - software for your mobile phone which would wipe Deep Blue (and all human chess players) off the board!  This is become possible due to a combination of factors, but largely due to increased processor speeds and well-written software.  Chess computer software of this sort is now used to analyse games to find The Right Move, to find out where you went wrong in your games.   Or the computer deliberately limits its playing ability so that humans have a chance!  In 1981, the computer’s moves would have been laughed at.  Now, they are considered authoritative, without question.  Even during the Deep Blue matches, Garry Kasparov said “In some positions, the computer plays like God.”

Aug 21

Scratch: learning programming for kids

BOFHlet #1 has been playing with this quite a lot recently and seems to be picking up the idea of conditionality, loops, event-driven triggers and so on.  Definitely a geek in training.  But then again we knew that anyway…

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